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81. ORE reprocessing ship - in Player Features and Ideas Discussion [original thread]
This Topics and been greatly disscused in other forums, I suggest reading up on those before hand. However this idea will never happen, I could tell you in a page why but ill just have you trust me.
- by Smart Bomb - at 2005.10.04 19:38:00
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82. raven beauty makeover - in Player Features and Ideas Discussion [original thread]
If your going to take the time to type this topic, you should take the time to hit up photoshop are someone that knows how and post a pic of what it should look like. I do however agree, raven looks so bland.
- by Smart Bomb - at 2005.10.04 19:36:00
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83. [Idea] solution against scamming: player controlled rating for traders - in Player Features and Ideas Discussion [original thread]
Originally by: Fester Addams Originally by: sonofollo simple solution is ditch escrow 100% - and simply make all factional and all other items tradeable via the normal market system or with escrow dont allow people to make a descr...
- by Smart Bomb - at 2005.10.04 19:34:00
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84. Why can't we...... - in Player Features and Ideas Discussion [original thread]
I greatlly agree with this idea, it would add more great things to do in the game. As far as the exotic Dancers.... why to boost the moral of the slaves***Coughf employees/ and have longer life span
- by Smart Bomb - at 2005.10.02 00:53:00
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85. Listening Outposts for Alliances in 0.0 Sec - in Player Features and Ideas Discussion [original thread]
i agree with above
- by Smart Bomb - at 2005.10.02 00:35:00
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86. New Agent/Mission Type... - in Player Features and Ideas Discussion [original thread]
signed
- by Smart Bomb - at 2005.09.29 19:47:00
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87. build your own deadspace complex outposts.bases - in Player Features and Ideas Discussion [original thread]
I think like mini poses that dont require fuel that you can do small things like add a few t1 turrents and 1 are 2 services like docking and a ammo depot, in dead space pockets that 2-4 Bses could easly take over would be awsome, would be like min...
- by Smart Bomb - at 2005.09.29 19:45:00
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88. High security empire ganking by low security gankers. - in Player Features and Ideas Discussion [original thread]
Please read other topics before starting your own, this has been widly disscused in freqent.
- by Smart Bomb - at 2005.09.29 19:41:00
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89. IP Piracy, or Copy Right Infringment 4TW - in Player Features and Ideas Discussion [original thread]
intresting...
- by Smart Bomb - at 2005.09.29 19:40:00
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90. [REQ] Feature to Skill List in Character Sheet - in Player Features and Ideas Discussion [original thread]
OOO! OOO! and an alarm that goes off even if eve isnt open to tell you when a skill is done and it also pages your cell phone too!
- by Smart Bomb - at 2005.09.29 19:39:00
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91. How about a new ship class...the Fleet Gun - in Player Features and Ideas Discussion [original thread]
dont we allready have elite cruisers?
- by Smart Bomb - at 2005.09.29 19:37:00
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92. Public Transportation - in Player Features and Ideas Discussion [original thread]
I agree, amending the original Id say giving the additional ability to see the outside of the ship like any normal ship as well as the inside view, perhaps while in the inside view there is a special chat function of other pod pilots in trasit on ...
- by Smart Bomb - at 2005.09.29 19:36:00
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93. an idea to stop Loot Thieves - in Player Features and Ideas Discussion [original thread]
Edited by: Smart Bomb on 29/09/2005 19:31:26 This is not the 1st time this has been asked for, next time read previous forums and post. Anyways its part of the game, a jet can is considered trash so anything you put in there is free for anyone...
- by Smart Bomb - at 2005.09.29 19:28:00
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94. An idea that will favorise/help a little bit Bounty Hunters - in Player Features and Ideas Discussion [original thread]
I like this idea, but we would have to make it non so cheap to buy these licenses say it cost how much SP you have in isk so a 10mill skill point charater would cost 10mill isk to buy a 5 day license. Further more it would only allow non-concord r...
- by Smart Bomb - at 2005.09.27 21:44:00
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95. New shipclass: the corvette - in Player Features and Ideas Discussion [original thread]
ill put my Civlian Sheild Booster T2 and Civilain Gattling gun T2.... nothing will stop me!
- by Smart Bomb - at 2005.09.22 19:28:00
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96. Idea - Tug-Ships - in Player Features and Ideas Discussion [original thread]
sighned
- by Smart Bomb - at 2005.09.22 19:27:00
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97. Eye candy for shield impact - in Player Features and Ideas Discussion [original thread]
ouch flammed several times, accully I use a 256mb Radion 9600 XT grafics card but I was generalizing for others with less system specs.
- by Smart Bomb - at 2005.09.22 19:25:00
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98. Cleaning up secure container litter - in Player Features and Ideas Discussion [original thread]
This topic has been greatly discussed before. I suggest reading other forums before making new ones with the same subject.
- by Smart Bomb - at 2005.09.22 19:21:00
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99. Tracking / Investigating corp theft or hangar habbits - in Player Features and Ideas Discussion [original thread]
Lesson to be learned: If you cant fully trust corp members with there granted roles then dont give it to them. Dont Ever give roles to new corp members and keep everything in Secure station containers so that all actions will be tracked. As for ...
- by Smart Bomb - at 2005.09.22 19:16:00
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100. first person perspective - in Player Features and Ideas Discussion [original thread]
that almost put me to sleep, but yes I stand Corrected. But still I think he watches to much outlaw star
- by Smart Bomb - at 2005.09.20 21:10:00
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